"Where Champions Rise"

Critical Ops Obsidian 2026 is where ambition meets competition in one of the most intense Critical Ops tournaments of the year. Obsidian is a three-stage tournament designed to reward consistency in league play and clutch performance in playoffs.

Each stage has a handcrafted format to promote competitive integrity. Stage 1 begins with Open Qualifiers where teams compete until only the Top 8 remain and advance. Stage 2 features an 8-team BO2 league, where each team plays every other team to determine the Top 4 who advance to Playoffs.

Follow this comprehensive video guide to learn how to sign up for Obsidian 2026. The tutorial covers everything from Discord bot registration to creating your team and managing your lineup.

All Players

  • Register with @PolarisGG Bot using /register in #bot-use with your correct IGN and Game ID.
  • You may also invite the bot to your own server and register there.
  • Accept your team invite once your captain has added you — use /profile to confirm.
  • Join PolarisGG Discord to do these steps

Captains

  • Register first, then use /create_team.
  • Ensure you are creating a team in the correct region for your team and its players.
  • Invite players to your team using /invite_player @user, @user, etc.
  • Join PolarisGG Discord to do these steps

Sign-Up

  • As team captain, apply for the tournament using /apply.
  • Ensure all players have joined your team first — check with /myteam.
  • Note: The owner of the team on the @PolarisGG bot will be added to the captain role upon Check In.
  • Join PolarisGG Discord to do these steps

Obsidian 2026 uses the Obsidian Format — a 3-stage structure designed to reward consistency and clutch performance.

Open Registration
All Teams Accepted
All teams that sign up will be accepted for qualifiers
Format & Seeding
Single-Elimination Bracket
8 teams seeded by past performance, all others randomized in bracket
Match Type
Best of 3 (BO3)
All matches are Best of 3 series throughout qualifiers
Advancement
Top 8 Advance
The final 8 teams qualify to Stage 2
Teams
8 Qualified Teams
The 8 remaining teams enter a league stage
Match Type
Best of 2 (BO2)
Each matchup is played as a BO2 series
League System
Round Robin
Each team plays every other team once
Point System
Points in Stage 2
3 points for a 2-0 win, 1 point for a 1-1 tie
Advancement
Top 4 Advance
Tiebreaker 1: Round differential · Tiebreaker 2: Head-to-head

The playoffs follow the Obsidian bracket — a top-seeded advantage format that still allows lower seeds to make a run.

Match 1 (BO3)
1st vs 2nd
Top seeds face off — winner advances to Finals, loser to Match 3
Match 2 (BO3)
3rd vs 4th
Winner advances to Match 3, loser is eliminated
Match 3 (BO3)
Loser M1 vs Winner M2
Second chance for top seeds — do-or-die for others
Match 4 (BO5)
Grand Final
Winner of Match 1 & 3 compete to determine the champion
DateRound
Stage 1 — BO3 Matches
16–29 JanRegistration Period
30 JanBrackets Release
30–31 JanRound of 64
1 FebRound of 32
6 FebRound of 16
Stage 2 — BO2 Matches
8 FebLeague Schedule Release
8–12 FebLeague Match #1
13–14 FebLeague Match #2
15–19 FebLeague Match #3
20–21 FebLeague Match #4
22–26 FebLeague Match #5
27–28 FebLeague Match #6
1–5 MarLeague Match #7
Stage 3 — Playoffs
7 Mar · 7:00PM CET / 1:00PM ESTMatch 1 — 1st vs 2nd (BO3)
8 Mar · 6:00PM CET / 1:00PM EDTMatch 2 — 3rd vs 4th (BO3)
14 Mar · 7:00PM CET / 2:00PM EDTMatch 3 — Loser M1 vs Winner M2 (BO3)
15 Mar · 6:00PM CET / 1:00PM EDTGrand Final (BO5)

Additional Info: Specific match times will be posted on Discord as the tournament progresses.

Disclaimer: The schedule may be adjusted based on team availability and match requirements.

DateRound
Stage 1 — BO3 Matches
26 Mar – 2 AprRegistration Period
3 AprBrackets Release
4–5 AprRound of 64
11–12 AprRound of 32
18–19 AprRound of 16
Stage 2 — BO2 Matches
21 AprLeague Schedule Release
21–25 AprLeague Match #1
26 Apr – 1 MayLeague Match #2
2–3 MayLeague Match #3
4–9 MayLeague Match #4
10–15 MayLeague Match #5
16 MayLeague Match #6
17 MayLeague Match #7
Stage 3 — Playoffs
23 May · 7:00PM CEST / 1:00PM EDTMatch 1 — 1st vs 2nd
30 May · 7:00PM CEST / 1:00PM EDTMatch 2 — 3rd vs 4th
6 Jun · 7:00PM CEST / 1:00PM EDTMatch 3
7 Jun · 6:30PM CEST / 12:30PM EDTGrand Final

Additional Info: Specific match times will be posted on Discord as the tournament progresses.

Disclaimer: The schedule may be adjusted based on team availability and match requirements.

DateRound
Stage 1 — BO3 Matches
11–18 JulRegistration Period
19 JulBrackets Release
20–24 JulRound of 64
25–26 JulRound of 32
27-31 JulRound of 16
Stage 2 — BO2 Matches
1 AugLeague Schedule Release
2-6 AugLeague Match #1
7-8 AugLeague Match #2
9-13 AugLeague Match #3
14-15 AugLeague Match #4
16-20 AugLeague Match #5
21-22 AugLeague Match #6
23-27 AugLeague Match #7
Stage 3 — Playoffs
29 Aug · 7:00PM CEST / 1:00PM EDTMatch 1 — 1st vs 2nd
30 Aug · 7:00PM CEST / 1:00PM EDTMatch 2 — 3rd vs 4th
5 Sep · 7:00PM CEST / 1:00PM EDTMatch 3
6 Sep · 6:30PM CEST / 12:30PM EDTGrand Final

Additional Info: Specific match times will be posted on Discord as the tournament progresses.

Disclaimer: The schedule may be adjusted based on team availability and match requirements.

Prizing is per player except the cash prize.

League Stage Prizing
1st Place
40 Event Cases
2nd Place
30 Event Cases
3rd Place
25 Event Cases
4th Place
20 Event Cases
5-8th Place
1500 Credits · 15 Event Cases

Playoffs Prizing

🏆 Champions
$1,400 USD
5000 Credits · 50 Event Cases · Champions Knife · Obsidian Emblem (7 players)
🥈 Runners Up
$600 USD
4000 Credits · 30 Event Cases · Champions Knife · Obsidian Emblem (7 players)
🥉 3rd Place
3000 Credits · 20 Event Cases · Obsidian Emblem (7 players)
4th Place
2000 Credits · 15 Event Cases · Obsidian Emblem (7 players)

Specialty Prizing

Top 3 in 2 Consecutive Obsidians
Obsidian Gloves
Awarded to every player on the team who competed in both Top 3 placement Obsidian Leagues

Prizing must be claimed by the winning captain within 12 months of the event conclusion.

Points awarded per Obsidian based on final tournament placement. Points accumulate across all three Obsidian stages toward Odyssey qualification.

Placement Obsidian 1 Obsidian 2 Obsidian 3
1st12108
2nd108 7
3rd8 7 6
4th7 6 5
5th6 5 4
6th5 4 3
7th4 3 2
8th3 2 1
1st Place
OB 1
12
OB 2
10
OB 3
8
2nd Place
OB 1
10
OB 2
8
OB 3
7
3rd Place
OB 1
8
OB 2
7
OB 3
6
4th Place
OB 1
7
OB 2
6
OB 3
5
5th Place
OB 1
6
OB 2
5
OB 3
4
6th Place
OB 1
5
OB 2
4
OB 3
3
7th Place
OB 1
4
OB 2
3
OB 3
2
8th Place
OB 1
3
OB 2
2
OB 3
1

Roster Continuity Rules

  • Teams must maintain at least 3 players from the previous stage's roster to carry over full accumulated points.
  • The first lineup change between stages is free. The second costs 1 point. A third change removes all points earned in the prior Obsidian.
  • A lineup change is the addition of 1 player at a time. Players may be removed at any time.

Carryover Requirement

  • Between each Obsidian you must keep 5 players from the previous Obsidian to add points on the cumulative leaderboard.
  • If your lineup doesn't meet the threshold, you lose that stage's points toward your cumulative total.
  • If you didn't play a prior Obsidian, that stage's carryover requirement doesn't apply.

Tournament Settings

Format
Single Elimination
Region
Global
Start Date
Jul 20, 2026
End Date
Jul 31, 2026
Map Pool
Castello
Raid
Soar
Village
Plaza
Legacy
Canals
41
Teams
Completed
Status

Participating Teams

41
Team Rupture
[RUP]
Team Rupture
Brazil ribeiro
szThiago
swartt
Brazil Swaag
hstt
Gom3z
7xLsz
Evil Vision
[Ev]
Evil Vision
Germany Fire
United Kingdom Hero
Germany Arrow
Ukraine Darklings eBoy
United Kingdom LSD
Poland Darkling
CsPG
[CsPG]
CsPG
Mexico deaf
Mexico tyluh
United States shynx
Mexico King
Mexico tiny
United States copsgamer27
fish38
Team Rowdy
[RWDY]
Team Rowdy
India S M A R T Y
-L U G E R
SoraXS
BaIIon
Singapore worst ct player
Furryish-
United Arab Emirates Suryaansh
SAINTS
[SN]
SAINTS
Switzerland Level222
Turkey Boss
Moldova Donely
Moldova tases
Romania Shadow
Libya Crux
Turkey Babako
GOD PEOPLE
[WIN]
GOD PEOPLE
bhngod
jamgrr
1-______-1
notbadbtw
al nahiyan pro
Merciless
[merc]
Merciless
Turkey Slash
Turkey NaJbolJi
Turkey Shugen
Learn
Egypt Swiz
Turkey Senzu
Liera
Team Vase
[vase]
Team Vase
Ruch
Turkey Ferrari
Dog Stew
Flopster
Turkey asppect
Turkey Friberg
Liaz
The DarknesS
[NesS]
The DarknesS
Struggle -
Brazil Kaitin120Hz
Magus -
vmxL
S4C0L4
Kurobi -
Loirinha COVARDE
Euphoria
[euph]
Euphoria
Kazakhstan Cameroni
Ukraine Evoluciya
Kazakhstan Annecy
Kazakhstan Resto
Kazakhstan Vias
Ukraine Airways
Ahimas
Philosophy
[PHSY]
Philosophy
Kaz
Tirome
mup
Ryc
Belize chica
Joke
tjae
MASTERS
[MAST]
MASTERS
MASTER HUNT
--PHANTOM--
vetrivel
dropping
redmachine4727
-Aeternus
E L K
Kh4zar
[KHZ]
Kh4zar
Azerbaijan Lighto
Abuko
Hovarda
RXMVP17
azerbaijan044
AZE-GRINCH
EXCLUSIVE
[EXCL]
EXCLUSIVE
Serbia MexaIl
Kitsuu
sicnes666
youth228
Exselomance
Turkey Time
Void
[VP]
Void
Aecryon
Afghanistan Moth
My Spoon
Hynaty
Romania N m k
Outtz
ceva
[ceva]
ceva
Ayberk169
Grausamkeit
Berkaykadir
vUsTa_
BY_PRO
King 7
[K7s]
King 7
United Kingdom know
Lazy
Onzy
United Kingdom pfp
France Flyzt
Nafas
relan
no Mercy
[nM]
no Mercy
dox
United States mizureta
United States Hate
Joyful
frost
dragonslayer6883
Uncrowned Kings
[EU]
Uncrowned Kings
Panama Inves
United States Solomon
Kill
Kam
Flurish
Lord of Feed
United States Burden
Shout
[sh]
Shout
Turkey Rust
Turkey Naturals
Milenora
ZywOo
Nacely
Lefin
Turkey Yeager
SetToDestroyGG
[StDx]
SetToDestroyGG
United Arab Emirates vFight
South Korea May
Afghanistan Heal -
Pakistan Dihmon
Pakistan Cell
India Freddie
racoz
Surge
[SG]
Surge
Turkey Jastlond
Turkey Larest
Buda
Kawz
xnx
Turkey focus
cause
Immortal
[iM]
Immortal
Poland McSonek
Poland Chilling
Blames
end of goblin
veph
007
Panda
ICE
[ICE]
ICE
Russia Stizex
Iran Crazy
Turkey Luceat
Romania Valy
Italy Beautiful
United Kingdom shakz
Egypt Malik
Throne
[THRN]
Throne
Estonia drift
Finland Jokew
Germany Pierce
Lithuania Ajiv
Cry
Finland Sni per
Mexico Tyx
iSouth America
[iSA]
iSouth America
lsevagin
Brazil Gudan
Brazil cafu
rudo1
Brazil JUAREZ 5G
Sworld
1lucca
CincoVsUm
[5v1]
CincoVsUm
Brazil Degster
Brazil Lc Drunk
Brazil Sempre off
Brazil Murillo -
Kivara kkj
kkxiter
Brazil Alladinz
Team NitroGen
[NTRG]
Team NitroGen
Ir2088
Surg
Cystic
Frick
Turkey cIarke
Pakistan A mbigious
1992
CrossFire
[CSFR]
CrossFire
France Mercury -
Inevitiable
Germany jL -
Kloda
Creating a god
Egypt Santan
ae3
SamuraiXAsasin
[SXA]
SamuraiXAsasin
OneUniverse
Kwnstantina -
Slovakia Anor231
Mind Control
x_Jakusha_X
Team Tuff
[Tuff]
Team Tuff
BrainDelay67
loR1-
M1toveback
Enzea
pang1c
Fexelant
Panpalar
[Ju]
Panpalar
Jujutsu
Azeo
601
Sterlin
-Chesa
slotzera subs
[SLOT]
slotzera subs
Turkey Reload
Palestine Tell
Akashi -
Puto de paris
vT xm
ABSOLUTELY GOOD
[ABGD]
ABSOLUTELY GOOD
India Pedri_
India incision
Children
YellowDemon
Victory
Team MACHINES
[MCHN]
Team MACHINES
OptimaI
France vintage
Dior Fahrenheit
Rush
Nifty
France worthy
France Vulcains
KingDom
[KNGD]
KingDom
samplee
Yuna Liu
Rikaz
MercyIess
-nLo
Toxin
SYNDICATES
[neve]
SYNDICATES
Gamzer777
I am plague
PHO_-
Hydra x
Yoinla
ultron
[UN]
ultron
zyqpa
Im pro1928
ColdCody7
cIog
Cracking
absxlutevodka
Vortex Team
[vxt]
Vortex Team
Slot
JESUS O MAIOR
_-Liia-_
snakito
Prynce
ClaudinXK
Team Goma
[goma]
Team Goma
Pagani 2036
Y amal
ferreti
KainVMnato7
zynxtt
tony3
Grafite
[GRFT]
Grafite
- _GSOR_ -
MatiMas xx
mau-
RocamboleSexy
Pujante
S0RA

Results

33
Round of 64
Jul 23, 2026
BO3
Grafite 2
slotzera subs 1
Jul 22, 2026
BO3
Team Goma 0
Vortex Team 2
Jul 22, 2026
BO3
Team Rowdy 0
Team Tuff 2
Jul 22, 2026
BO3
Team NitroGen 2
ceva 1
Jul 23, 2026
BO3
Surge 2
Immortal 0
Jul 23, 2026
BO3
King 7 2
Void 0
Jul 21, 2026
BO3
Kh4zar 0
Panpalar 2
Jul 23, 2026
BO3
CrossFire 2
GOD PEOPLE 0
Jul 21, 2026
BO3
ultron 0
MASTERS 2
Round of 32
Jul 26, 2026
BO3
Philosophy 0
CincoVsUm 2
Jul 27, 2026
BO3
iSouth America 2
Grafite 1
Jul 27, 2026
BO3
Team Rupture 2
Uncrowned Kings 1
Jul 26, 2026
BO3
CsPG 2
Vortex Team 0
Jul 26, 2026
BO3
no Mercy 2
The DarknesS 0
Jul 26, 2026
BO3
SAINTS 2
Team Tuff 0
Jul 26, 2026
BO3
Team MACHINES 0
KingDom 2
Jul 25, 2026
BO3
Evil Vision 2
Team NitroGen 0
Jul 26, 2026
BO3
Euphoria 2
SYNDICATES 0
Jul 26, 2026
BO3
Throne 2
Surge 0
Jul 26, 2026
BO3
SetToDestroyGG 2
ABSOLUTELY GOOD 0
Jul 27, 2026
BO3
EXCLUSIVE 2
King 7 1
Jul 26, 2026
BO3
Shout 2
Panpalar 0
Jul 26, 2026
BO3
Merciless 2
CrossFire 0
Jul 25, 2026
BO3
SamuraiXAsasin 0
Team Vase 2
Jul 25, 2026
BO3
ICE 2
MASTERS 0
Round of 16
Jul 31, 2026
BO3
iSouth America 2
CincoVsUm 0
Jul 30, 2026
BO3
CsPG 2
Team Rupture 0
Aug 01, 2026
BO3
SAINTS 2
no Mercy 0
Jul 30, 2026
BO3
Evil Vision 2
KingDom 0
Jul 28, 2026
BO3
Throne 0
Euphoria 2
Jul 31, 2026
BO3
EXCLUSIVE 1
SetToDestroyGG 2
Aug 01, 2026
BO3
Merciless 2
Shout 0
Jul 31, 2026
BO3
ICE 2
Team Vase 0
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Series Combined Stats

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Map Statistics

Player Stats

# Player Team Maps K/D KPR Rating

Rules

Every player must have at least 2000 kills (ranked + custom). A player with less than 2000 kills may not play under any circumstances.

Players and/or teams on the PolarisGG Blacklist may not play in any Polaris event.

Players must be on up-to-date OS versions: iPad OS 26+ (IOS 27 beta IS NOT ALLOWED), iPhone OS 26+, Android 14+.

Players with Jailbroken or Rooted devices are not allowed to compete.

All participants must use a mobile device. Google Play Games PC users are unable to participate.

This event is hosted on Discord; brackets are on Challonge. Teams must actively monitor both & read their respective match-up channels.

Additional rules, schedule changes, and other information will be announced in captain news channels.

Polaris Staff and streamers may compete in Polaris events, but cannot officiate, cast, or stream a match they are personally competing in, and cannot use their staff access to influence the outcome of any match they play in.

Match-fixing in any form is prohibited.

Forfeiting (agreeing to participate and then not showing up without valid reason) may result in, in-game bans amounting to seven (7) or fourteen (14) days, player specific, or team blacklists from future Polaris or Critical Ops Esports Official Tournaments.

Players may personally stream their own matches, provided the stream has a delay of at least 1 minute. Using a delay shorter than this, or using any stream (your own or another's) to gain information about an ongoing match, is a conduct violation.

All participants are expected to follow Polaris's Fair Play & Code of Conduct policy. Harassment, discriminatory remarks, and abusive conduct toward opponents, staff, or spectators will not be tolerated and may result in penalties up to a permanent ban, regardless of whether the conduct occurred during an official match.

An organization may not operate more than one team in the same bracket or division of a Polaris event. Organizations found backing multiple competing rosters must declare which team continues within 7 days of notice from staff, or all affiliated teams will be removed from the event.

Staff decisions regarding penalties, forfeits, and rule interpretation are final. Teams may dispute a decision by opening a support ticket, subject to the dispute window in 4.17.

All correspondence with Polaris Staff, including support tickets and direct messages, is confidential. Publishing or sharing staff correspondence without written permission from Polaris is a conduct violation.

Monetary prizing must be claimed by the winning captain within 12 months of event conclusion. Failure to claim before this window can result in removal of said monetary prizing.

Monetary prizing will be paid after accurate completion of the “Prize Claim Form” by the winning teams representative; prizing will be paid in full within 4 months from the date of the forms completion.

Players under the age of 18 remain eligible to compete and win prizing. In the event that you are a minor in your country, you represent that your legal guardian has reviewed and agreed to these Terms. Monetary prizing owed to a minor will be released only to a parent or legal guardian who has completed the required verification with Polaris Admin.

A team must consist of a minimum of 5 and maximum of 7 players.

Every player must have at least 2000 kills. Refer to 1.1.

Every participant must be registered in the PolarisGG bot either on discord using /register or on the Polaris website. The correct In Game Name and In Game ID must be provided.

A team must be created on the Polaris bot and in its correct region. Only one captain can be delegated at a time. A logo must be included when/if required.

A participant cannot be captain for more than one team at a time.

Each players account and team must meet the following requirements:

  • IGN and Account ID are provided correctly
  • Not banned or restricted by Critical Force
  • IGN and team tag are deemed appropriate
  • Player is not on the Polaris Blacklist

The use of operative (smurf) accounts is forbidden.

Every user is allowed only one Polaris Bot account. Multiple accounts will result in a ban.

Players are asked to not change their in-game name without warning to staff members for the duration of the current Obsidian stage.

Players cannot change their in-game Game ID at all once registered for a tournament, under any circumstances. Any change detected during the active event will result in the player being disqualified from further competition for that event.

A player cannot be part of more than one lineup, and cannot be added to another lineup if they were previously eliminated in the event with another team.

Lineup changes: Team lineups can be changed during Obsidian League Stages (Stage 2). There are 2 lineup changes available. These lineup changes CAN ONLY be used until the end of Round 3 in Stage 2.

  • The first lineup change is free; the second costs 1 point; a third removes all points from the prior Obsidian.
  • Each change adds 1 player at a time. Players may be removed at any time.
  • Players who were eliminated during the Qualifiers (Stage 1) may be added to rosters who qualify for the League Stage.
  • Players who have already qualified cannot be added to another teams roster.

Rosters are locked at the start of Playoffs and remain locked until the team is eliminated or the event concludes.

Players who voluntarily leave a roster are not automatically reinstated. Re-joining a roster is treated as a new addition.

Captain change (voluntary): if a captain is banned, inactive, or otherwise unable to perform their role, a new captain may be designated by submitting a support ticket from the account/email on file, naming the replacement.

Captain change (forced): a roster may forcibly replace its captain if at least 65% of active roster members (players who have competed in at least 30% of the team's matches this season) agree in writing, each submitting an individual support ticket naming the same replacement. Staff will verify and confirm the change. A completed vote is final; reversing it requires an entirely new vote.

Each team must join the room within 15 minutes of room info being sent. See Match Rules (4.12) for the forfeit procedure if the minimum required players are not present.

If required, all players must complete the Anti-Cheat Measures (5) before joining the game. Players are only subject to record the Anti-Cheat Measures if requested before the Qualifying Stage. All players must record Anti-Cheat Measures beginning at the Qualifying Stage of Round 1 (Round of 16) and through the League & Playoffs Stages.

Games may start as a 4v5 but cannot start as a 4v4.

Room permissions must be given to a Polaris Staff member or streamer/caster if present.

Using 3rd party software or hardware (VPNs, emulators, crosshair apps, mechanical devices, etc.) is forbidden. Exceptions at staff discretion.

No mutual agreements can be made to skip recording requirements, anti-cheat steps, allow blacklisted players, or use 3rd party software.

Mid-game substitutions are allowed if the player is on the team's current lineup and completes required anti-cheat steps.

Teams should refrain from using ALL CHAT once the game starts. Persistent violations risk disqualification.

Special commands are prohibited during a match. Timeouts are allowed as described in 3.10.

Teams are given 3 timeouts per map. Staff do not grant additional pauses except in the case of a confirmed game-wide outage.

If a player disconnects mid-round, a staff member may call a timeout. If the player cannot reconnect, the team must continue with remaining players.

No player may spectate or join the opposing team's side mid-game. Doing so voids the map.

Teams cannot protest during a game unless clear and evident cheating has occurred. Contact staff immediately for major issues.

Nade Stacking is allowed.

All players must stay until the final scoreboard. Leaving early may result in punishment.

Players must have at least 3GB of free storage per map.

Team Captains are fully responsible for their team. Failure to respond or comply with these rules may result in a forfeit for the affected match (see 4.12–4.13), and repeated violations may lead to the penalties described in 1.10.

Teams must be available during scheduled round times and play matches within those times. See 4.12 for the forfeit procedure if a team fails to meet this requirement.

A scheduling proposal submitted at least 72 hours before the round's scheduling deadline will be automatically treated as accepted if the opposing team does not explicitly reject it within 48 hours. Proposals submitted within 48 hours of the deadline are not eligible for automatic acceptance and must be explicitly agreed to by both teams.

The captain must ensure the correct lineup is playing and all players are present on the team's tournament lineup.

Map bans must be completed on Discord in the dedicated match channel using the PolarisGG Bot.

Map banning must be completed at least 1 hour before the match's scheduled start time.

In a Best-of-3, Best-of-5, or Best-of-7 series, each team selects the server for the map picked by their opponent. For the decider map, the server is selected by the team with more total rounds won across all prior maps in the series.

Both teams may mutually agree to a different server before the match goes live. The team requesting the change must open a support ticket confirming both teams' agreement before staff will action the change.

Ping disputes must be raised via support ticket before the match goes live if the measured ping difference between teams exceeds 150ms. Disputes are not accepted once the match is live, except between maps in a Best-of-3, Best-of-5, or Best-of-7 series.

Players must record the Anti-Cheat Measures for all stages that require it. Teams can request a maximum of 3 players from the opposing lineup to upload recordings, in any stage of the tournament.

If a team fails to have the minimum required 4 players ready in the match room within 15 minutes of the room being configured, the opposing team may claim a forfeit win via a support ticket.

If neither team is ready by the forfeit deadline, staff will select a winner at random and request both teams post available reschedule times in the match channel. A team that fails to post available times while its opponent does will be forfeited.

The captain must immediately send the final scoreboard screenshot to the match-up channel.

Teams have 15 minutes after the match to protest foul play. Protesting after this window will not change the result.

If required, recordings must be uploaded to YouTube and the link sent to the specified Discord channel or staff member.

Dispute window: all disputes regarding match results, rule violations, or staff rulings — other than the foul-play protest in 4.15 — must be filed via support ticket within 24 hours of the match or ruling in question, along with supporting evidence. Disputes alleging cheating are exempt from this window and may be filed at any time evidence becomes available.

All players must have a minimum of 3GB free per map to record.

Staff may request a player record and submit their recording at any time if foul play is suspected, independent of the stage-based recording requirements below.

Qualifiers: Players only have to upload recordings on request from the opposing team or staff. Refer to Match Rules (4.11).

Qualifying Round (Qualifiers Round of 16), League Stage, and Playoffs: All players must record Anti-Cheat Measures throughout all rounds. Only requested players must upload.

HANDCAM REQUIREMENT: Players MUST complete a "HANDCAM" recording during the Qualifying Round in Stage 1 (Round of 16) and during the Playoffs (Stage 3). A "HANDCAM" recording is completed by using a second device to record your screen while completing the below Anti-Cheat Measures. The recording must show the entire players active device and show all Anti-Cheat Measures completed in full. A handcam may be ended ONLY after the in-game recording has begun.

Recordings must be kept until a Polaris Staff member confirms the match. Each player has a maximum of 45 minutes per map to upload.

The recording must include:

  • All Anti-Cheat Measures completed properly for your device (see the device-specific steps below)
  • 3 rounds of gameplay OR a recording of 6 ROUNDS (If in a Stage that requires Handcam)
  • A handcam recording if required for the stage.
  • No tampering or editing of the videos
  • At least 720p quality
  • Two or Three separate recordings: one for Anti-Cheat Measures, one for gameplay, and one for the Handcam (if required)
  • Anti-Cheat or Handcam recordings cannot be sped up
  • Gameplay recordings may be sped up by a maximum of 4x

Inability to meet any of the above may result in disqualification.

Account sharing: letting another person access or play on your competitive account during an official match will result in the match being overturned and both parties banned from Polaris events.

Ban evasion: matches played while evading a Polaris ban or an active roster cooldown will be overturned, up to 30 days retroactively from the date the evasion is confirmed.

Credits: Critical Force (aias)

Players must be on iPadOS 26 or above.

  1. Begin recording and close all apps in the multi tab, including Critical Ops.
  2. Open the Clock app → Stopwatch → press Start.
  3. Settings → General → About: show device info, scroll through.
  4. General → iPad Storage → find Critical Ops and tap it.
  5. Battery tab → View All Battery Usage → click on each day of the week and scroll down to show activity per day.
  6. Screen Time: scroll last week, tap Show More, find Critical Ops and press it; then switch to Day tab and repeat.
  7. Privacy → scroll to Developer Mode. If on, turn it off.
  8. Return to Clock app, show stopwatch time.
  9. App Store → search Critical Ops → open it. Keep stopwatch visible via multitask. Do not swipe off the clock app.
  10. In-game Store → attempt to buy credits (do not purchase).
  11. Join room and spectate (or join your side if substitute), showing stopwatch the entire time.
  12. End Settings recording. Immediately start the gameplay recording.
  13. Show stopwatch, pause and end it. You may now leave the clock app.
  14. You may now End the Hand Cam recording if it was required to be completed for your stage. (Stage 1 — Round of 16 or all of Stage 3 — Playoffs)

Continue recording for the first 3 rounds OR for 6 ROUNDS if Handcam was required for this stage.

📹 iPadOS Recording Example

Players must be on iOS 26 or above.

  1. Begin recording and close all apps in the multi tab.
  2. Clock → Stopwatch → Start.
  3. Settings → General → About: scroll through device info.
  4. General → iPhone Storage → find Critical Ops and tap it.
  5. Battery tab → View All Battery Usage → click on each day of the week and scroll down to show activity per day.
  6. Screen Time: scroll last week, find Critical Ops and press it; switch to Day tab and repeat.
  7. Privacy → Developer Mode. If on, turn off.
  8. Return to Clock app, show stopwatch time.
  9. App Store → search Critical Ops → open it.
  10. In-game Store → attempt to buy credits (do not purchase).
  11. Join room and spectate (or join your side).
  12. Control Centre → timer icon → stopwatch.
  13. Return to Critical Ops via multitask. End Settings recording. Immediately start the gameplay recording.
  14. Control Centre → stopwatch → end it. Return to Critical Ops.
  15. You may now End the Hand Cam recording if it was required to be completed for your stage. (Stage 1 — Round of 16 or all of Stage 3 — Playoffs)

Continue recording for the first 3 rounds. OR for 6 ROUNDS if Handcam was required for this stage.

📹 iPhoneOS Recording Example

Android players must be on Android 14 or above. Install Smart Multi Floating Clock before recording.

  1. Start the floating stopwatch timer.
  2. Settings → My Device / About Device: show for 2+ seconds, then All Specifications (4+ seconds), then Status (4+ seconds).
  3. Download InstaPay Egypt from the Play Store. Open and run for at least 7 seconds.
  4. Download Halifax Mobile Banking from the Play Store. Open and run for at least 7 seconds.
  5. Download Package Manager. Accept user agreement. Search: "oasis", "bay", then "critical". Tap the Critical Ops result → Full Details → scroll entirely through the App Info section.
  6. Play Store → search Critical Ops → open game. Join room and spectate. End stopwatch (long press → OK). End Settings recording.
  7. Immediately start the gameplay recording. Then end the Stopwatch.
  8. You may now End the Hand Cam recording if it was required to be completed for your stage. (Stage 1 — Round of 16 or all of Stage 3 — Playoffs)

    Continue recording for the first 3 rounds. OR for 6 ROUNDS if Handcam was required for this stage.

📹 Android Recording Example

Polaris reserves the right to modify these rules at any time without prior notice, and to remove teams or players for reasons not stated here.